How to get technology points crusader kings 2?

How to get technology points crusader kings 2?


  1. Concentrate on your capital.
  2. Focus on Legalism and Noble Customs, Castle Infrastructure and Improved Keeps, Tactics and Military Organization.
  3. Get as good councilors as possible.
  4. Use your councilors to boost tech growth in your capital.
  5. Build tech buildings in your capital.
  6. Utilize your tech focus.

How does technology work in ck2?

Technology spread. Technology spreads between provinces that border each other, as well as between provinces in the demesne of the same ruler even if they do not border each other. Demesne counties that are behind do not increase the rate of spread, but do not penalize it either.

What is ahead penalty in ck2?

It means you have to pay extra for the advance because you’re ahead of the tech curve in that area. It’s cheaper to upgrade stuff that everyone around already has. It’s more expensive to upgrade stuff that few people have. 3.

How do I get innovations ck3?

Regional innovations are unlocked when the Culture has a sufficient presence in a certain Region, and remain unlocked even if said territory is lost. Cultural innovations are always active, but require a certain Culture.

What is land Organisation ck2?

From the VickyWiki “Organization determines how fast morale rebuilds, as well as how quickly a unit can ‘dig in’ for extra defense”

Does ck2 cheat?

Cheats are activated by typing the crusader kings console command. into the console, then pressing Enter. The console is opened by pressing ยง + Shift. Alt + 2 1, Alt + 0167 or ` may also work ( ` seems to be the majority console button, located beneath esc ).

Is there technology in CK3?

Innovation – CK3 Wiki. This article has been verified for the current version (1.4) of the game. Innovations represent technological, legal and ideological advances that a Culture can make. With the Scientific perk, these numbers go up to 27% base and 1.35% per the Culture Head’s Learning skill.

What does a Fort Do ck2?

Forts. Forts are also particularly useful when warring against Unreformed Pagans as they negate the attrition bonus in provinces holding a friendly one. With its building speed, if the player reacts fast enough, it is possible to negate the attrition before their army even starts taking losses!